[closed] the only constant is change
Who: the Fallout AU crew
Setting: the Commonwealth
Summary: BoS things, institute things
Warnings: Fallout warnings, smut
Other: [original notes] [first post] [second post] [third post] [fourth post] [fifth post] [sixth post] [seventh post] [eighth post]
- minor timeskip to when the BoS has its feet under it again, shaun asks riley to go up and keep an eye on them and deacon goes with
- they get assigned to a BoS squad composed of AU versions of chancellery guards (paladin archimedes o'hallan, knight-captain anthony norris, lancer-sargeant alex reyes, knight riley reynolds, knight everett wynter, knight henry "hal" saller, aspirant 'jack' "deacon" 'priest')
- maybe some minor quests involving getting to know them, gotta get some solid Bonding going
- sarrith (sarah, secret enclave remnant) and sal's romeo and juliet romance
- that one quest where you get the nukes from the glowing sea for the BoS
- wynter's mistake and gradual ghoulification and the position it puts the squad in
- blind betrayal
- shaun announces ferran officially as his successor
- ferran dealing with the short institute quests that result from that
- shaun discovering ferran's a slut and trying to talk to him about it
- zetta freaking out bc they're spending all this time waiting for her to recover and dealing with the BoS, and not having the time to try to figure out a way to save shaun
- zetta, in general, driving shaun slowly up the wall because she's cooped up and needs to be kept occupied or else Bad Things Start Happening, why is this shaun's life, this was not what he was expecting at all
- ferran going on missions with x6-88 / house divided, warwick
- nathan and zay's one night stand with ferran becoming not a one night stand any more
- at some point we need to have nathan call deacon a mongrel to his face so zetta can go positively nuclear
- zay finding out nathan is taking buffout
- build towards the railroad and institute being on better terms (not *stable*, but they need to be in a position where they're willing to make an alliance at the battle for bunker hill and afterwards to take the BoS down)
- probably need to do a meeting with dez and carrington, bc jfc (and ferran being the next director makes it easier to make negotiations on the institute's behalf though shaun probably doesnt fully trust him with that wrt the railroad yet, shaun needs to see ferran make decisions that benefit the institute OVER the railroad for that)
- mass fusion happens before battle for bunker hill, lighting a fire under the brotherhood's ass (still use it as the faction cut-off point?)
- at the battle, brotherhood wins -- keeping them a legitimate threat and serving as the push for the institute and railroad to work together against them
[image] [lyrics]
well, oh, it seems you're a lot like me
you dug yourself into places you never thought you would be
but don't you fret, and don't you mind
the only constant is change,
and you never know what you'll find
yeah, tomorrow i might wake up nice and clean
and i might believe the things i said i didn't mean
and this might turn and wind up just the way we'd dreamed
and i might become the things i swore i'd always be


Setting: the Commonwealth
Summary: BoS things, institute things
Warnings: Fallout warnings, smut
Other: [original notes] [first post] [second post] [third post] [fourth post] [fifth post] [sixth post] [seventh post] [eighth post]
- minor timeskip to when the BoS has its feet under it again, shaun asks riley to go up and keep an eye on them and deacon goes with
- they get assigned to a BoS squad composed of AU versions of chancellery guards (paladin archimedes o'hallan, knight-captain anthony norris, lancer-sargeant alex reyes, knight riley reynolds, knight everett wynter, knight henry "hal" saller, aspirant 'jack' "deacon" 'priest')
- maybe some minor quests involving getting to know them, gotta get some solid Bonding going
- sarrith (sarah, secret enclave remnant) and sal's romeo and juliet romance
- that one quest where you get the nukes from the glowing sea for the BoS
- wynter's mistake and gradual ghoulification and the position it puts the squad in
- blind betrayal
- shaun announces ferran officially as his successor
- ferran dealing with the short institute quests that result from that
- shaun discovering ferran's a slut and trying to talk to him about it
- zetta freaking out bc they're spending all this time waiting for her to recover and dealing with the BoS, and not having the time to try to figure out a way to save shaun
- zetta, in general, driving shaun slowly up the wall because she's cooped up and needs to be kept occupied or else Bad Things Start Happening, why is this shaun's life, this was not what he was expecting at all
- ferran going on missions with x6-88 / house divided, warwick
- nathan and zay's one night stand with ferran becoming not a one night stand any more
- at some point we need to have nathan call deacon a mongrel to his face so zetta can go positively nuclear
- zay finding out nathan is taking buffout
- build towards the railroad and institute being on better terms (not *stable*, but they need to be in a position where they're willing to make an alliance at the battle for bunker hill and afterwards to take the BoS down)
- probably need to do a meeting with dez and carrington, bc jfc (and ferran being the next director makes it easier to make negotiations on the institute's behalf though shaun probably doesnt fully trust him with that wrt the railroad yet, shaun needs to see ferran make decisions that benefit the institute OVER the railroad for that)
- mass fusion happens before battle for bunker hill, lighting a fire under the brotherhood's ass (still use it as the faction cut-off point?)
- at the battle, brotherhood wins -- keeping them a legitimate threat and serving as the push for the institute and railroad to work together against them
[image] [lyrics]
well, oh, it seems you're a lot like me
you dug yourself into places you never thought you would be
but don't you fret, and don't you mind
the only constant is change,
and you never know what you'll find
yeah, tomorrow i might wake up nice and clean
and i might believe the things i said i didn't mean
and this might turn and wind up just the way we'd dreamed
and i might become the things i swore i'd always be


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Instead, he simply nods, his expression quiet but loaded with emotion.]
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So how do we decide when it's time to give up and run?
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And we need a code to announce over the radio for it.
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If the Institute is seized, the Minutemen crushed, or the Railroad obliterated, we'll confer and assess our chances against the Brotherhood with reduced assets. I want to see those Brotherhood bastards destroyed, but I'm no Captain Ahab.
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Roger, [the laundry man is saying at the same time, with another two-fingered salute.]
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Bellamy promptly sticks his arm straight up in the air.]
Yeah, how do you like your eggs, Cap'n?
[Zay closes his eyes and pinches the bridge of his nose.]
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Over easy. Next question?
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[Bellamy is now being treated to a sharp, piercing glare from Zay, the kind of which normally has the other scientists in Advanced Systems leaping away and apologizing, but Bellamy, of course, just laughs.]
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Unsurprisingly, Bellamy is the first one to answer.]
Parked in Diamond City for the most part. Cushy job and everything. Do a bit of negotiating between the Lower and Upper Stands, play a bit of secretary for somebody every now and then, run jobs nobody else wants to in the meantime. [He shrugs one shoulder.] Feed some info to the Railroad every once in a while, when somebody drops by to ask questions. Make faces behind the mayor's back.
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Their opinions of the Institute haven't changed. Still hate them. Still terrified of them. The Brotherhood haven't been doing themselves any favors, either. Word's come around that they've been raiding farms, "requisitioning" the food. Traders are pissed. People who buy the food brought in by the traders are pissed. But nobody can do anything about it. The Minutemen have been growing in numbers because of it, but there's also a lot of people who're pissed at them, too, because they think the Minutemen should've shut this shit down already.
[And this is exactly why Bellamy chose Diamond City to bunk down in. All that information at his fingertips.]
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I joined the Minutemen about a month ago. Our numbers are steadily growing, but like I said, a lot of people's equipment is old. Fine for taking down a feral or a raider, but we're going to need better supplies if we're going to be much help taking on the Brotherhood.
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[Sara looks at Uncle Nathan and...Uncle Xavier...daring them to tell her that she's wrong.]
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No unwashed surface settler is qualified to use Institute weapons, if that's what you're driving at. And if you mean we fight the Brotherhood, I must remind you we only have so many coursers.
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Hey! I'm not unwashed. I bathed just four days ago!
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Present company excluded, I know you lot have actual training.
Not her, [the laundry pile quips.] She was too young. Being a drill sargeant's daughter helped, but still.
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I don't know. I'm hardly in charge of the SRB. I design weapons, I don't have an armory of my own. And we wouldn't be able to safely sneak out enough for all of you. Even if we did it one at a time, we're risking enough just coming up here for this.
[Besides, they may be Nathan's people, but he doesn't trust them.]
Not to mention, if a band of organized soldiers start firing on Brotherhood patrols with Institute lasers, it's only going to raise questions as to how they got a hold of them. And I severely doubt you want coursers knocking on your doors.
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[And even if they do agree to be Zetta's strike force, he doubts the Institute would be willing to arm them. But it doesn't hurt to sweeten the pot. And Zetta herself can probably assist with upgrading their arsenal once a deal is made.]
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Zay doesn't understand the appeal in them. But -- It doesn't matter whether he does or not. This is Nathan's show. And it's hardly as though Zay has any better suggestions, since Father won't have them.]
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Bunker Hill is remaining neutral in this conflict so far, as it always does. I imagine the merchants and caravans there would welcome trade with the Brotherhood. They welcome trade from anyone with caps.
If open fighting breaks out, expect Bunker Hill to keep its head down and sell ammunition to all sides without bias.
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[A beat.] Not saying that as a bad thing, mind. Just stating fact. Can't hardly blame 'em; they take on a lot of risk. Profit means they get something for that. And picking a side in a war without a clear victor is asking for profits to get cut somewhere.
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